BombFall - a (poor) Java game

I was looking back through an old hard drive recently and came across this gem that I knew you all would love to see. Along with being possibly the worst Java game ever, it’s also the first one I ever coded - a little piece of Zerosign history, if you will. Below, I posted the code used for the applet. Feel free to take it and modify it however you want. You can replace the images, alter the code to make it more difficult, or build on it and turn it to the bestest computer game ever. If you do happen to make something out of it let us know and I’ll link it up.
To Play: point your mouse over the bombs and left-click to make them magically disappear. Move your mouse out of the applet to pause the game.
BombFall Applet

leadingzero, you are a sexy code machine.
lol, yes I suppose I am
wow that was probably the worst 15 minutes I have spent on anything in a long time
15 minutes huh? what was your high score?
my first highest was 84 but now it seemed to have spead up quite a bit and I only got 34…… wonder if it is because of being on 2 different computer. (one I am on now has 512 MB RAM while the one earlier was only 192 MB) hmmmm
It is too fast. It is lame
Respect the applet. Appreciate the applet. Enjoy the applet. Applets are your friends.
“but now it seemed to have spead up quite a bit”
-haha, the reason for this is that I designed it poorly. I used a timer (which is based on each computer’s speed) rather than setting strict time intervals. This should be one of the first things that someone should change if they were to play with the code.
“leadingzero, you are a sexy code machine.
Comment by Johnny Boom Boom — December 1, 2005 @ 11:38″
who is Johnny Boom Boom… u have a website Johnny?
i got 94
i got 112
Play that with your lightgun hack, it seems to be the perfect game to play with it.
@12: great idea. I hadn’t even thought of that!
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Thanks for blogging about this delightful freebie.